EL Putnam

Ferocious Patience

https://elputnam.github.io/FerociousPatience/ This sketch is an adaptation of Recumbent Steam. I replaced the circles with squares in four quadrants of the canvas, again with motions and hue correlating with number of minutes. I found myself unsatisfied with the design of the first iteration and wanted to try a different approach. The presentation of steps is the […]

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Recumbent Steam

https://elputnam.github.io/RecumbentSteam/ For this sketch, I am working with the activity levels collected by my FitBit, which break down quality of activity to sedentary, lightly active, moderately active, and very active. In particular, I am interested in drawing attention not to the rigor of my activities, which tends to be the case with the FitBit, but

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Crawling Preface

https://elputnam.github.io/CrawlingPreface/ It has been a while since I focused on the visual qualities of a sketch. This piece is an adaptation of an example from Generative Design. In addition to altering the colors and qualities of the shapes, I added the circular forms and played with the timings between different elements. After what has been

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Android Dream (new iteration)

https://elputnam.github.io/SleepAnalysis/ I have continued tuning the Android Dream sketch, where I work with sleep data from my FitBit. With some support from the Processing Forum, I managed to debug the night cycling issue, so now the code cycles through the entire month of data, as opposed to getting stuck in a loop of the first

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Android Dream

https://elputnam.github.io/SleepAnalysis/ I am starting to pay more attention to how I can incorporate biometric data into my sketches, drawing it back to the deferred performance that has been this past year of the pandemic. So far I have focused on heart rate data. As data, it has a nice range of variance. Conceptually it appeals

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Brash Phone

https://elputnam.github.io/BrashPhone/ I am continuing my play with different visual elements and interactions with the screen. Here I contrast the circular form with the flickering pixelated square, with the concentrentic circles bringing to mind the traces of a finger print. The circles are repelled by the square, which move in correlation with the mouse/finger on touchscreen,

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Past Mars

https://elputnam.github.io/PastMars/ For this sketch I appropriated code from Generative Design. I ended up not modifying it much — just making the dotted line non-visible — but I added a new element that interferes with the generative drawing. The dot patterns that respond to the movement of the mouse/finger on touch pad disrupt the placement of

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Standing Whimsey

https://elputnam.github.io/StandingWhimsey/ I am continuing to work with the theme of time and representations of time, with an emphasis on the relativity of events. There is a quality of action and reaction — moving the mouse changes the cycling patterns of the time cones. I have left the background semi-transparent to add a persistent quality of

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Firefly Burnout

https://elputnam.github.io/FireflyBurnout/ The inspiration for this sketch comes from a number of sources. Artist Amelia Winger-Bearskin created a banner for the #2020 Awakening Project in the US that states “What is made bright by the loss of your light?” This statement, made in solidarity with mothers and femme caretakers, encapsulates the ongoing grind of this pandemic,

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Wandering Error

https://elputnam.github.io/WanderingError/ This sketch is based on code from Generative Design, which involves the creation of growing arrays. It involves growth structure of complex shapes from agents, reflecting the growth processes of plants and minerals (Generative Design 112). I modified the code to include interactive elements, where the user influence changes the process of growth —

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